Commented Unassigned: Deadlock in Callback with WaveOut.GetPosition [16398]
I call WaveOut.GetPosition up to 60 times per second to sync an animation, and when using the Callback strategy, I get deadlocks very quickly (within 20-30 seconds) and consistently (all the time)....
View ArticleCommented Unassigned: Deadlock in Callback with WaveOut.GetPosition [16398]
I call WaveOut.GetPosition up to 60 times per second to sync an animation, and when using the Callback strategy, I get deadlocks very quickly (within 20-30 seconds) and consistently (all the time)....
View ArticleCommented Unassigned: Occasional AccessViolation in WDMAUD.DRV [16396]
Under load, I am getting an occasional AccessViolation in WDMAUD.DRV, and my application is crashing.Comments: No - it doesn't fail in the same way.... We modified the WaveInBuffer so that the header...
View ArticleCommented Unassigned: Occasional AccessViolation in WDMAUD.DRV [16396]
Under load, I am getting an occasional AccessViolation in WDMAUD.DRV, and my application is crashing.Comments: Well glad you have found a solution. I'll put this on the list of things to investigate....
View ArticleCommented Unassigned: 32bit PCM into 16bit PCM [16397]
How can i convert 32 bit PCM wave into 16 bit PCM??I was making software to record system volume using LoopBackCapture. Its capturing data of 32 bit PCM ( 32 bit PCM: 48kHz 2 channels wBitsPerSample:32...
View ArticleCommented Unassigned: 32bit PCM into 16bit PCM [16397]
How can i convert 32 bit PCM wave into 16 bit PCM??I was making software to record system volume using LoopBackCapture. Its capturing data of 32 bit PCM ( 32 bit PCM: 48kHz 2 channels wBitsPerSample:32...
View ArticleCommented Unassigned: 32bit PCM into 16bit PCM [16397]
How can i convert 32 bit PCM wave into 16 bit PCM??I was making software to record system volume using LoopBackCapture. Its capturing data of 32 bit PCM ( 32 bit PCM: 48kHz 2 channels wBitsPerSample:32...
View ArticleCommented Unassigned: 32bit PCM into 16bit PCM [16397]
How can i convert 32 bit PCM wave into 16 bit PCM??I was making software to record system volume using LoopBackCapture. Its capturing data of 32 bit PCM ( 32 bit PCM: 48kHz 2 channels wBitsPerSample:32...
View ArticleCommented Issue: ComException when unplugged playback device [16329]
When playbackdevice disapears from windows playback devices (when user unplugs device from usb or audio jack port or disable it) while playling file, an COMException occrus in...
View ArticleCommented Issue: WaveFileChunkReader.ReadWaveHeader assumes that the stream...
I am using this class to read a wave stream but the derived stream class that I am using that contains the wave does not support setting the Postion (CanSeek == false). public void...
View ArticleCommented Issue: WaveFileChunkReader.ReadWaveHeader assumes that the stream...
I am using this class to read a wave stream but the derived stream class that I am using that contains the wave does not support setting the Postion (CanSeek == false). public void...
View ArticleCreated Unassigned: Low FFT Precision [16399]
I think the FFT precision is low, because float variables are used. When compared with Matlab, you will often get different results.. For my own solution I changed all float variables to double and got...
View ArticleCreated Unassigned: Memory leak in MixerControl.GetMixerControls [16400]
I use NAudio in my project, and i found maybe there is a memory leak in the following code.```public static IList<MixerControl> GetMixerControls(IntPtr mixerHandle, MixerLine mixerLine,...
View ArticleEdited Unassigned: Memory leak in MixerControl.GetMixerControls [16400]
I use NAudio in my application, it almost allways runs good, but sometimes it crashes.I read the code of NAudio, and i found maybe the crash is caused by the memory leak in the following code.```public...
View ArticleEdited Issue: Memory leak in MixerControl.GetMixerControls [16400]
I use NAudio in my application, it almost allways runs good, but sometimes it crashes.I read the code of NAudio, and i found maybe the crash is caused by the memory leak in the following code.```public...
View ArticleCommented Issue: Memory leak in MixerControl.GetMixerControls [16400]
I use NAudio in my application, it almost allways runs good, but sometimes it crashes.I read the code of NAudio, and i found maybe the crash is caused by the memory leak in the following code.```public...
View ArticleCommented Issue: WasapiCapture class - deadlock in StopRecording() [16128]
Deadlock has place in StopRecording() in WasapiCapture class in the implementation presented in WavRecording demo code.When Stop button is pressed then StopRecording() is launched. Flag stop is set to...
View ArticleCommented Issue: WasapiCapture class - deadlock in StopRecording() [16128]
Deadlock has place in StopRecording() in WasapiCapture class in the implementation presented in WavRecording demo code.When Stop button is pressed then StopRecording() is launched. Flag stop is set to...
View ArticleCommented Issue: WasapiCapture class - deadlock in StopRecording() [16128]
Deadlock has place in StopRecording() in WasapiCapture class in the implementation presented in WavRecording demo code.When Stop button is pressed then StopRecording() is launched. Flag stop is set to...
View ArticleEdited Issue: WasapiCapture class - deadlock in StopRecording() [16128]
Deadlock has place in StopRecording() in WasapiCapture class in the implementation presented in WavRecording demo code.When Stop button is pressed then StopRecording() is launched. Flag stop is set to...
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