Under load, I am getting an occasional AccessViolation in WDMAUD.DRV, and my application is crashing.
Comments: Not in the version I have (1.6) hHeader = GCHandle.Alloc(header); Constructor is public WaveInBuffer(IntPtr waveInHandle, Int32 bufferSize)
Comments: Not in the version I have (1.6) hHeader = GCHandle.Alloc(header); Constructor is public WaveInBuffer(IntPtr waveInHandle, Int32 bufferSize)