Edited Issue: This finalizes the application, what is the problem? [16357]
Sorry, I wrong the place... SORRY! how delete this it?
View ArticleCreated Issue: PlaybackStopped is not triggered when playback completed [16358]
Here is the code for using PlaybackStopped event, in a buttonPlayClicked event: wfr = new NAudio.Wave.WaveFileReader(this.outputFilename); audioOutput = new DirectSoundOut(); WaveChannel32 wc = new...
View ArticleEdited Issue: PlaybackStopped is not triggered when playback completed [16358]
Here is the code for using PlaybackStopped event, in a buttonPlayClicked event: wfr = new NAudio.Wave.WaveFileReader(this.outputFilename); audioOutput = new DirectSoundOut(); WaveChannel32 wc = new...
View ArticleCommented Issue: PlaybackStopped is not triggered when playback completed...
Here is the code for using PlaybackStopped event, in a buttonPlayClicked event: wfr = new NAudio.Wave.WaveFileReader(this.outputFilename); audioOutput = new DirectSoundOut(); WaveChannel32 wc = new...
View ArticleCreated Issue: MP3FileReader.Length property is not correct [16359]
I use the MP3FileReader to open a mp3 which is in the attachments , the total time returned is 05:09. And I use the NAudio demo to play this mp3, the sound is slower than expected.But if I use other...
View ArticleCommented Issue: MP3FileReader.Length property is not correct [16359]
I use the MP3FileReader to open a mp3 which is in the attachments , the total time returned is 05:09. And I use the NAudio demo to play this mp3, the sound is slower than expected.But if I use other...
View ArticleCommented Issue: Destination array was not long anough when reading mp3 file...
I've got this code static void Main(string[] args) { try { Mp3FileReader reader = new Mp3FileReader(@"C:\testAudio.mp3"); long count = reader.Length; if (count <= int.MaxValue) { byte[] info = new...
View ArticleCommented Issue: Destination array was not long anough when reading mp3 file...
I've got this code static void Main(string[] args) { try { Mp3FileReader reader = new Mp3FileReader(@"C:\testAudio.mp3"); long count = reader.Length; if (count <= int.MaxValue) { byte[] info = new...
View ArticleCommented Issue: Destination array was not long anough when reading mp3 file...
I've got this code static void Main(string[] args) { try { Mp3FileReader reader = new Mp3FileReader(@"C:\testAudio.mp3"); long count = reader.Length; if (count <= int.MaxValue) { byte[] info = new...
View ArticleCreated Issue: AudioEndpointVolumeCallback causes AccessViolation [16360]
I noticed that once I read some values from an AudioEndpointVolume, my application would crash when I changed the volume manually afterwards. After some searching, I traced the problem to...
View ArticleCommented Issue: AudioEndpointVolumeCallback causes AccessViolation [16360]
I noticed that once I read some values from an AudioEndpointVolume, my application would crash when I changed the volume manually afterwards. After some searching, I traced the problem to...
View ArticleCommented Issue: AudioEndpointVolumeCallback causes AccessViolation [16360]
I noticed that once I read some values from an AudioEndpointVolume, my application would crash when I changed the volume manually afterwards. After some searching, I traced the problem to...
View ArticleCommented Issue: AudioEndpointVolumeCallback causes AccessViolation [16360]
I noticed that once I read some values from an AudioEndpointVolume, my application would crash when I changed the volume manually afterwards. After some searching, I traced the problem to...
View ArticleCommented Issue: Need to record all sounds from sound card. [16353]
Need to record all sounds from sound card. So that mic+output was written to file. Is it possible? Cant find any examples, found just ones that allow to write mic. Comments: Check out this thread for a...
View ArticleCreated Issue: ASIOSampleConvertor bug [16361]
Working with multichannel output in NAudio I noticed a bug in the ASIOSampleConvertor: the ConvertorFloatToIntGeneric is using a float pointer instead of a int pointer as it should.Corrected...
View ArticleCommented Issue: ASIOSampleConvertor bug [16361]
Working with multichannel output in NAudio I noticed a bug in the ASIOSampleConvertor: the ConvertorFloatToIntGeneric is using a float pointer instead of a int pointer as it should.Corrected...
View ArticleCommented Issue: ASIOSampleConvertor bug [16361]
Working with multichannel output in NAudio I noticed a bug in the ASIOSampleConvertor: the ConvertorFloatToIntGeneric is using a float pointer instead of a int pointer as it should.Corrected...
View ArticleCommented Issue: ASIOSampleConvertor bug [16361]
Working with multichannel output in NAudio I noticed a bug in the ASIOSampleConvertor: the ConvertorFloatToIntGeneric is using a float pointer instead of a int pointer as it should.Corrected...
View ArticleCreated Issue: drumsamplepatternprovider array clear [16362]
In this section of Read: if (samplesRead < count) { Array.Clear(buffer, offset + samplesRead, count - samplesRead); samplesRead = count; }buffer is being Cleared as a byte[] at runtime, but the next...
View ArticleCommented Issue: drumsamplepatternprovider array clear [16362]
In this section of Read: if (samplesRead < count) { Array.Clear(buffer, offset + samplesRead, count - samplesRead); samplesRead = count; }buffer is being Cleared as a byte[] at runtime, but the next...
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