If i clear BufferedWaveProvider when its empty, i get an exception that it doesn't point to an object.
This should be fixed, or rather, adjustable, as in some cases one could want to be certain that it's empty, and not want to close the application (or force Try/Catch) just because it happened to be empty).
Comments: I can't see anything in the code that would cause this. Can you post a short code snippet that reproduces this issue?
This should be fixed, or rather, adjustable, as in some cases one could want to be certain that it's empty, and not want to close the application (or force Try/Catch) just because it happened to be empty).
Comments: I can't see anything in the code that would cause this. Can you post a short code snippet that reproduces this issue?