Under load, I am getting an occasional AccessViolation in WDMAUD.DRV, and my application is crashing.
Comments: We are creating a new WaveIn object each time we start a recording. When we stop a recording we: * Call StopRecording() * Get and Write the remaining buffer to file * dispose the WaveIn * dereference the WaveIn There are no codecs involved.
Comments: We are creating a new WaveIn object each time we start a recording. When we stop a recording we: * Call StopRecording() * Get and Write the remaining buffer to file * dispose the WaveIn * dereference the WaveIn There are no codecs involved.