I've created own wav recording class using WaveIn, based on example from WavRecording demo. It was working perfectly when i was testing my class in the GUI application.
When I moved my code, without any change, to the console application or to the library, then it stopped working.
I've notticed that DataAvailable is never launched in these cases, so the buffer is never dumped to the wav file.
Only wav header is written to the output wav file.
I am working under Win7 x64. I compile code with .NET Framework target 3.5, Any CPU configuration.
Comments: WaveIn will warn you if you are trying to use windowed callbacks on a non gui thread. WaveInEvent is the recommended approach for this scenario.
When I moved my code, without any change, to the console application or to the library, then it stopped working.
I've notticed that DataAvailable is never launched in these cases, so the buffer is never dumped to the wav file.
Only wav header is written to the output wav file.
I am working under Win7 x64. I compile code with .NET Framework target 3.5, Any CPU configuration.
Comments: WaveIn will warn you if you are trying to use windowed callbacks on a non gui thread. WaveInEvent is the recommended approach for this scenario.